Month of November 2022
Using music as a timing source for demos
Syncopation and a human touch
The final two effects are implemented, and they help demoscene musicians add some more feeling to their songs.
Adding pitch-related effects
The MOD player is progressing nicely. Vibrato, portamento and arpeggio effects are now implemented and working correctly.
Implementing looping and the first effects
Some of the effects needed to play some of the iconic demo tunes of the 1990s are now implemented, and samples can be looped correctly.